What we know
- Enemy faction: True Sons (→ weakpoints!)
- Fire based weapons → specific builds need high hazard protection
- New Gear sets: Foundry Bullwark (→ tank build), Future Initiative (→ healer, supporter)
- Exotics: Ravenous (+dmg/bonus armor), Regulus (pistol with explosive headshots)
- Boss abilities (leak, spoiler)
- Audio files (leak, spoiler)
- Early release: map, sneak peek
- Commendations: 4xCombat (4 boss fight), 2xTactical (2 boss fight with condition), 1xDiscovery (collecting some stuff), 3xTeamwork (flawless, 2 boss fight with condition), 1xService (complete it x times (5))
How to prepare for that
Must have:
- Exotics with high rolls: Nemesis (short high dmg), Merciless (explosive dmg, buffed in TU10!), Bullet King (long constant dmg)
- Builds with “good” rolls (I prepared a dps and a tp tank build with high hazard protection)
- SHD lvl 1000
Nice to have:
- The Hollow Man (against health based enemies)
- Coyote Mask with high rolls (1-2 in the raid group)
- Tardigrade
- Dodge+Liberty (for instant high dmg)
- Healer, CC build
- (2nd character with max specs for gear set/exotic drops, caches)
Current game mechanics
- Damage buff/decrease (gas in raid’s 2nd encounter, GE polarity)
- Damage only after weakpoint broke (Boomer, Lincoln boss – true son)
- Waiting in circle (Razor, 1st season – Roosevelt mission)
- EMP: disables all electronic equipment for a short time (Boomer towers, skills, dogs…)
- Damage only after specific npcs died (Guardian)
- Damage only with status effects (Kenly College – fire dmg only)
- Button mechanics (1st, 2nd, 3rd encounter…) (need communication)
What we know from leaks
- 1st encounter: Boss “spawning”/creating enemies with shield (3) and they protect him (like in Wall Street, Guardian?)
- 2nd encounter: Boss has all kind of fire based weapon (→ hazard protection); control room mechanic (maybe someone has to be there to coordinate, communicate with the others); cannon (explosive dmg has bonus?)
- 3rd encounter: 1st phase: machine; 2nd phase: man with all kinds of skills (→ emp?)
- 4th encounter: Some kind of train (its name is Iron Horse!!), all of the cars (amount: 4 → 4-phase?) have a specific weapon on top of it. Cars: Earthshaker, Shook, Autocannon, Shotgun